Table: vehicles running over support weapons

Rules for Miniature Wargaming

Table Vehicles ramming support weapons

Roll (2D6) Effect Consequence
7 or lower Support weapon still operable
    • Attacking softskin vehicles break down, their cost is added to the combat score
    • The support weapon and its crew may be activated next turn
8 or higher Support weapon destroyed
    • Attacking softskin vehicles break down, their cost is added to the combat score of the attacked player
    • The cost of the destroyed support weapon is added to the combat score of the attacking player