This table will automatically roll 2D6 for the consequences of a failed morale check. Be it for infantry, weapon crews, vehicle crews or pilots. Refresh the page on your mobile device or press 5 on your PC to roll the dice.
Rules for Miniature Wargaming
This table will automatically roll 2D6 for the consequences of a failed morale check. Be it for infantry, weapon crews, vehicle crews or pilots. Refresh the page on your mobile device or press 5 on your PC to roll the dice.
Your roll (2D6) | Infantry | Weapon Crew | Vehicle Crew | Pilots |
---|---|---|---|---|
2 | frightened | frightened | frightened | frightened |
Consequence | Consequence | Consequence | Consequence | |
frightened token (2 max) | frightened token (number of crew = suppressed / 2x crew = surrender) | frightened token (number of crew = bail / 2x crew = surrender) | frightened token (2 max) |
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