How to deploy a detachment

Rules for Miniature Wargaming

How to deploy a detachment

After every player has chosen a detachment it is time to bring it on the table. To determine which player or team may place its detachments first, roll a D6. Higher number may determine the deployment sector first. To do so, one of the players rolls 4D6. He adds the rolled pips on the dice to determine the deployment sector for his detachment:

Roll (4D6) Deployment Sector
4,8,12,16,20 North
5,9,13,17,21 East
6,10,14,18,22 South
7,11,15,19,23 West
24 Reroll

Deployment sectors are always directly facing each other. So, only a south / north or east / west pairing is possible. During deployment players place their troops in an alternating fashion. The player who rolled for the deployment sector also may place the first unit. To save time, you may also place your units simultaneously.

  • Infantry and support weapons may be deployed anywhere in a 50 cm / 20 inches range from the edge of the deployment zone.
  • Tanks and mounted troops have to start along the board edge.
  • Deployment may vary because of the chosen game mode and doctrine/detachment.