Table: vehicles running over soldiers & crews

Rules for Miniature Wargaming

Table vechicles running over enemy infantry and crew members

Roll (2D6) Effect Consequence
8 and lower Infantry / crew evades
  • Infantry / crew has to check for morale (2D6)
  • Infantry / crew may be activated next turn
9 and higher Infantry / crew killed
  • Adjust combat score by cost of infantry / crew member